![]() The change was announced during the latest Diablo IV developer update. As long as big-budget games prioritize tech and business, we’ll get more games like Diablo IV, where artistic integrity is nothing more than an arthouse skin pulled tightly over a shallow skeleton. 17 hours ago &0183 &32 A new Diablo IV patch coming later today will make it so players have a chance of earning Unique items from Helltide chests. Movies have a 100-year headstart over games on navigating this balance. In this look at Diablo 4's third world tier, we dive into the game's early endgame, which is built around Helltide Events, Tree of Whispers bounties, PvP, Capstone Dungeons, and Nightmare. The true center of video game criticism will always be the balance among tech, art, and business. Slow start I was walking toward the city of Kyovashad’s western thoroughfare when I was distracted by a glowing blue checkmark guiding me to a woman in need of my assistance. Does Diablo IV’s isometric perspective illustrate that the characters are puppets fighting a war between heaven and hell they have no choice but to wage? Or is it because it was the most efficient way to render hordes of monsters in 1997? Why did they keep that perspective for all four games? Is there a creative reason? Does it speak to the story being told? Or is the answer the same as in 1997 and avoiding the apocalyptic outcry if they ever changed Diablo into an FPS? Hereditary uses dollhouses and miniatures to illustrate how the characters have no agency in the story. The Witch and Hereditary use horror tropes like witches and cults as a lens to examine complex ideas like religious isolation and generational trauma. ![]()
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